_n_u_r_b Specifies the NURBS object (created with gggglllluuuuNNNNeeeewwwwNNNNuuuurrrrbbbbssssRRRReeeennnnddddeeeerrrreeeerrrr).
DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
Use gggglllluuuuBBBBeeeeggggiiiinnnnCCCCuuuurrrrvvvveeee to mark the beginning of a NURBS curve definition.
After calling gggglllluuuuBBBBeeeeggggiiiinnnnCCCCuuuurrrrvvvveeee, make one or more calls to gggglllluuuuNNNNuuuurrrrbbbbssssCCCCuuuurrrrvvvveeee to
define the attributes of the curve. Exactly one of the calls to
gggglllluuuuNNNNuuuurrrrbbbbssssCCCCuuuurrrrvvvveeee must have a curve type of GGGGLLLL____MMMMAAAAPPPP1111____VVVVEEEERRRRTTTTEEEEXXXX____3333 or
GGGGLLLL____MMMMAAAAPPPP1111____VVVVEEEERRRRTTTTEEEEXXXX____4444. To mark the end of the NURBS curve definition, call
gggglllluuuuEEEEnnnnddddCCCCuuuurrrrvvvveeee.
GL evaluators are used to render the NURBS curve as a series of line
segments. Evaluator state is preserved during rendering with
ggggllllPPPPuuuusssshhhhAAAAttttttttrrrriiiibbbb(GGGGLLLL____EEEEVVVVAAAALLLL____BBBBIIIITTTT) and ggggllllPPPPooooppppAAAAttttttttrrrriiiibbbb(). See the ggggllllPPPPuuuusssshhhhAAAAttttttttrrrriiiibbbb
reference page for details on exactly what state these calls preserve.
EEEEXXXXAAAAMMMMPPPPLLLLEEEE
The following commands render a textured NURBS curve with normals;
texture coordinates and normals are also specified as NURBS curves: